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Clean up config file
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parent
659fe68ae6
commit
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105
irpg.conf
105
irpg.conf
@ -13,6 +13,9 @@
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# 'disablepeval' option was renamed to 'ownerpevalonly'
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#
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# Command line options override options in this file.
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#
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# Any setting marked "MUST SET" needs to be properly configured before the bot
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# is started for the first time.
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# remove or comment out this line so the bot knows that you edited the config
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# file
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@ -22,46 +25,63 @@ die
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# want to use a vhost
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#localaddr myvhost.domain.com
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# server name:port, enter as many as you like
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server miami.fl.us.irc-network.org:6667
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server dallas.tx.us.irc-network.org:7000
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server brussels.be.eu.irc-network.org:6660
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# MUST SET: server name:port, enter as many as you like
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#server miami.fl.us.irc-network.org:6667
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#server dallas.tx.us.irc-network.org:7000
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#server brussels.be.eu.irc-network.org:6660
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server chat.freenode.net:6667
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# bot's nickname
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botnick bot
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# MUST SET: bot's nickname
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botnick bot-nick
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# bot's username
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botuser bot
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# MUST SET: bot's username
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botuser bot-username
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# real name field
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botrlnm http://www.slashnet.org/~bot/
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# MUST SET: real name field
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botrlnm bot real name
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# channel name (followed by key, if your channel uses a key
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botchan #irpg s3cr3t.p4ss
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# MUST SET: channel name (followed by optional key, if your channel requires
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# a key)
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botchan #bot-channel s3cr3t.p4ss
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# (identify) command to send upon successful connect. if using a privmsg
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# command, you must begin the text of the message with a ":" -- see below
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# MUST SET: (identify) command to send upon successful connect. if using a
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# privmsg command, you must begin the text of the message with a ":" -- see
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# below last parameter is account password
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#
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# note: this is very dependent on the services being used. The following
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# works on freenode and other networks using atheme or similar services
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botident PRIVMSG NickServ :identify ilovedink
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# modes to set bot upon successful connect
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# MUST SET: modes to set bot upon successful connect. verify these are
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# correct for your network
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botmodes +ix
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# command to send upon joining channel. %botnick% will evaluate to the bot's
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# current nickname, so you don't have to worry about opping the wrong person. if
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# using a privmsg command, you must begin the text of the message with a ":" --
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# see below
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botopcmd PRIVMSG ChanServ :op #idlerpg %botnick%
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# MUST SET: command to send upon joining channel. %botnick% will evaluate to
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# the bot's current nickname, so you don't have to worry about opping the
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# wrong person. if using a privmsg command, you must begin the text of the
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# message with a ":" -- see below
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#
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# note: this is very dependent on the services being used. The following
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# works on freenode and other networks using atheme or similar services
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botopcmd PRIVMSG ChanServ :op #bot-channel %botnick%
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# command sent to recover nick if bot's primary nickname is in use if using a
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# privmsg command, you must begin the text of the message with a ":" -- see
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# below
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#
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# note: this is very dependent on the services being used. The following
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# works on freenode and other networks using atheme or similar services
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#
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# this is not currently properly implemented and is provided as a placeholder
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botghostcmd PRIVMSG NickServ :ghost bot ilovedink
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# URL to send users to for help
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helpurl http://idlerpg.net/
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# note: running the web code is not necessary but is _strongly_ encouraged
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helpurl http://localhost/
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# admin commands list (for admin help)
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admincommurl http://idlerpg.net/admincomms.txt
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# note: running the web code is not necessary but is _strongly_ encouraged
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admincommurl http://localhost/admincomms.txt
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# base time to level up, 600 = 10 minutes
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rpbase 600
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@ -104,6 +124,8 @@ silentmode 0
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# write quest info file? all this file does is give outside programs info
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# about the active quests, its participants, their positions, and time to
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# completion
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#
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# note: this is required for quest reloads on game restart to function
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writequestfile on
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# filename for the above-mentioned file
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@ -124,14 +146,14 @@ noccodes on
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# problems in the past with using binary hash keys
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nononp on
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# URL where users can reach the online quest map, if available. if not
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# offering a map to users, leave this blank
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mapurl http://idlerpg.net/quest.php
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# MUST SET: URL where users can reach the online quest map, if available.
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# if not offering a map to users, leave this blank
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mapurl http://localhost/quest.php
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# allow a STATUS command for users? this is a p0 command to view information
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# on an irpg user. useful if you don't have a website where users can view
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# their stats
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statuscmd off
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statuscmd on
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# filename to write our PID to. leave blank or comment out if pidfile is
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# unnecessary to you
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@ -188,17 +210,19 @@ noscale off
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# allow bot to access http://jotun.ultrazone.org/g7/count.php?new=1 each
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# time someone registers a new username? it only takes a second, and I'd
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# really like to be able to keep up with the total player count :^)
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phonehome on
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#
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# The above URL no longer resolves; disabled now by default
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phonehome off
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# username of the bot's owner. this account cannot be DELADMINed and has access
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# to PEVAL even if it is disabled
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owner jotun
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owner botadmin
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# disable the PEVAL command for non-owner accounts? this command allows the
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# execution of arbitrary Perl code by bot admins, effectively giving them
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# complete control of the account under which the bot runs. I prefer to leave
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# this command available and choose my admins with care, but, whatever :^)
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ownerpevalonly off
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ownerpevalonly on
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# only owner account can use the MKADMIN command to assign admin status to
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# users?
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@ -211,7 +235,9 @@ ownerdelonly on
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# check for newer versions each time the bot starts up? this will access the
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# URL http://jotun.ultrazone.org/g7/version.php?version=$version and report on
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# any updated versions and what features there are/bugs have been fixed
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checkupdates on
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#
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# The above URL no longer resolves; disabled now by default
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checkupdates off
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# send list of usernames that are automatically logged back in when we restart
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# (iff that list is < 1 k)? this should, hopefully, no longer cause the bot to
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@ -243,14 +269,19 @@ modesperline 3
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# do we want to receive new user repors emails?
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newuserreports off
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# where do new user emails go?
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newuserdest user\@email.tld
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# MUST SET: where do new user emails go; unnecessary if newuserreports is off
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#
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# note: the escape on the '@' is mandatory
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newuserdest user\@email.tld; ignored if newuserreports is off
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# From name on newuser report email
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newuserfromname IdleRPG Monitor
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# MUST SET: from addr on newuser report email; unnecessary if newuserreports
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# is off
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newuserfromaddr idlerpg-monitor\@email.tld; ignored if newuserreports is off
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# From addr on newuser report email
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newuserfromaddr idlerpg-monitor\@email.tld
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# MUST SET: from name on newuser report email; unnecessary if newuserreports
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# is off
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newuserfromname IdleRPG Monitor; ignored if newuserreports is off
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# game title used in channel announcements, emails, etc
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# MUST SET: game title used in channel announcements, emails, etc; unnecessary
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# if newuserreports is off
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gametitle game title
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