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synced 2025-05-01 07:51:10 -05:00
Update plugin.py
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5b19c86657
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@ -1681,69 +1681,4 @@ class TextArt(callbacks.Plugin):
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irc.reply("\x031,8888\x031,8989\x031,9090\x031,9191\x031,9292\x031,9393\x031,9494\x031,9595\x031,9696\x031,9797\x031,9898\x031,9999", prefixNick=False)
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irc.reply("\x031,8888\x031,8989\x031,9090\x031,9191\x031,9292\x031,9393\x031,9494\x031,9595\x031,9696\x031,9797\x031,9898\x031,9999", prefixNick=False)
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codes = wrap(codes)
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codes = wrap(codes)
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def rainbow(self, irc, msg, args, channel, optlist):
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"""[channel] [--delay <float>] [--mode <1|2>]
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Scroll a rainbow. Mode 1 squiggle. Mode 2 zig-zag.
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"""
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if not channel:
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channel = msg.args[0]
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if channel != msg.args[0] and not ircdb.checkCapability(msg.prefix, 'admin'):
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irc.errorNoCapability('admin')
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return
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self.stopped[channel] = False
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optlist = dict(optlist)
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if 'delay' in optlist:
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delay = optlist.get('delay')
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else:
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delay = self.registryValue('delay', channel)
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if 'mode' in optlist:
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mode = optlist.get('mode')
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else:
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mode = 1
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if mode > 2 or mode < 1:
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mode = 1
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if mode == 1:
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indent = 10 # How many spaces to indent.
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else:
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indent = 0
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indentIncreasing = True # Whether the indentation is increasing or not.
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while True: # Main program loop.
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if self.stopped[channel]:
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break
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line = ''
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line += ' ' * indent
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line += '\x034###'
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line += '\x037###'
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line += '\x038###'
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line += '\x039###'
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line += '\x0312###'
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line += '\x0311###'
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line += '\x036###'
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if not self.stopped[channel]:
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time.sleep(delay)
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irc.reply(line, prefixNick=False)
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if mode == 1 and random.randint(0, 1) == 0:
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# Increase the number of spaces:
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indent = indent + 1
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if indent > 60:
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indent = 60
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elif mode == 1:
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# Decrease the number of spaces:
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indent = indent - 1
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if indent < 0:
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indent = 0
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if mode == 2 and indentIncreasing:
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# Increase the number of spaces:
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indent = indent + 1
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if indent == 60:
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# Change direction:
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indentIncreasing = False
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elif mode == 2:
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# Decrease the number of spaces:
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indent = indent - 1
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if indent == 0:
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# Change direction:
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indentIncreasing = True
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rainbow = wrap(rainbow, [optional('channel'), getopts({'delay':'float', 'mode':'int'})])
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Class = TextArt
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Class = TextArt
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