2020-04-28 22:02:49 +00:00

218 lines
7.3 KiB
Python

###
# Copyright (c) 2012, James Scott
# Copyright (c) 2020, oddluck <oddluck@riseup.net>
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are met:
#
# * Redistributions of source code must retain the above copyright notice,
# this list of conditions, and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright notice,
# this list of conditions, and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
# * Neither the name of the author of this software nor the name of
# contributors to this software may be used to endorse or promote products
# derived from this software without specific prior written consent.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
# ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
# LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
# CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
# SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
# INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
# CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
# ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
###
from random import choice
import os
import json
# Settings you change
card_folder = "cards"
answer_cards_file_names = ["answer_main", "custom_answer_cards"]
question_cards_file_name = ["question_main", "custom_question_cards"]
blank_format = "__________"
# Settings that are used
# this is one level higher than it should be
base_directory = os.path.dirname(os.path.abspath(__file__))
class Deck(object):
def __init__(self):
self.answerDb = self.parse_card_file("answer")
self.questionDb = self.parse_card_file("question")
def parse_card_file(self, card_type):
card_type_map = {
"answer": answer_cards_file_names,
"question": question_cards_file_name,
}
# Read text file into a list containing only strings of text for the card
card_text_list = []
for file_name in card_type_map[card_type]:
path = os.path.abspath(os.path.join(base_directory, card_folder, file_name))
if os.path.exists(path):
with open(path) as file_handle:
file_data = file_handle.readlines()
card_text_list.extend(file_data)
if len(card_text_list) == 0:
raise IOError
# Deduplicate the text from the cards
card_text_list = list(set(card_text_list))
# Turn the strings of text into a Card object
card_object_list = []
for index, card in enumerate(card_text_list):
# Prepare card text by removing control chars
card = card.rstrip()
# Figure out how many answers are required for a question card
if card_type == "question":
answers = self.count_answers(card)
card_object_list.append(Card(index, card_type, card, answers=answers))
else:
card_object_list.append(Card(index, card_type, card))
return card_object_list
def count_answers(self, text):
blanks = text.count(blank_format)
if blanks == 0:
return 1
else:
return blanks
def drawCard(self, typeOfCard):
typeMap = {"answer": self.answerDb, "question": self.questionDb}
type = typeMap[typeOfCard]
card = choice(type)
type.remove(card)
return card
def __repr__(self):
return json.dumps(
{"questions": len(self.questionDb), "answers": len(self.answerDb)}
)
class Card(object):
def __init__(self, id, type, text, **kwargs):
self.id = id
self.type = type
self.text = text
for key, value in kwargs.items():
setattr(self, key, value)
def __str__(self):
return self.text
class Game(object):
def __init__(self, players, round_limit=5):
self.round_limit = round_limit
self.deck = Deck()
self.players = self.build_player_list(players)
self.round = None
self.question = None
self.score = {}
def build_player_list(self, players):
player_list = {}
for player in players:
player_list[player] = PlayerHand(self.deck)
return player_list
def next_round(self):
if not self.round:
self.round = 0
if self.round < self.round_limit:
self.round += 1
else:
raise IndexError
self.question = self.deck.drawCard("question")
return {"question": self.question, "hands": self.players}
def end_round(self, winner_name, cards_played):
self.score_keeping(winner_name)
for player in list(cards_played.keys()):
if isinstance(cards_played[player], Card):
cards_played[player] = [cards_played[player]]
for card in cards_played[player]:
self.players[player].card_list.remove(card)
self.players[player].deal_hand(self.deck)
def score_keeping(self, player_name):
if player_name not in self.players:
raise NameError
if player_name in self.score:
self.score[player_name] += 1
else:
self.score[player_name] = 1
def cardSubmit(self):
for player in self.players:
cardInput = None
cardRange = list(range(5))
while cardInput not in cardRange:
try:
cardInput = int(input("%s Pick a Card: " % player)) - 1
except ValueError:
pass
class Round(object):
def __init__(self, deck, players):
self.question = deck.drawCard("question")
self.players = players
class PlayerHand(object):
def __init__(self, deck):
self.card_list = []
self.deal_hand(deck)
def deal_hand(self, deck):
while len(self.card_list) < 5:
card = deck.drawCard("answer")
self.card_list.append(card)
def text_list(self):
card_text = []
for index, card in enumerate(self.card_list):
card_text.append(card.text)
return card_text
def showHand(self):
print("%s" % self.text_list())
if __name__ == "__main__":
game = Game(["Bear", "Swim", "Jazz"])
print(
"\nGame started with the following players: %s \n" % list(game.players.keys())
)
round = game.next_round()
print("The first question is: %s \n" % game.question.text)
print("Swim's hand the easy way:")
game.players["Swim"].showHand()
print("\nJazz's hand in a weird way")
round["hands"]["Jazz"].showHand()
print("\nBear's hand the hard way:")
for index, card in enumerate(game.players["Bear"].card_list):
print("%s: %s" % (index + 1, card.text))
print(
"\nEnd the round by picking a random cards amd winner: %s"
% str(test.build_end_round_data(game))
)