2020-02-24 20:21:56 +00:00

993 lines
42 KiB
Python

###
# Copyright (c) SpiderDave
# Copyright (c) 2020, oddluck <oddluck@riseup.net>
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are met:
#
# * Redistributions of source code must retain the above copyright notice,
# this list of conditions, and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright notice,
# this list of conditions, and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
# * Neither the name of the author of this software nor the name of
# contributors to this software may be used to endorse or promote products
# derived from this software without specific prior written consent.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
# ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
# LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
# CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
# SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
# INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
# CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
# ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
###
import re
import random
import supybot.conf as conf
import supybot.utils as utils
from supybot.commands import *
import supybot.ircmsgs as ircmsgs
import supybot.ircutils as ircutils
import supybot.callbacks as callbacks
import time
import os, errno
import pickle
try:
from supybot.i18n import PluginInternationalization
_ = PluginInternationalization('UNO')
except ImportError:
# Placeholder that allows to run the plugin on a bot
# without the i18n module
_ = lambda x: x
class UNO(callbacks.Plugin):
"""
UNO!
"""
threaded = True
game=[{},{},{},{},{}]
channeloptions = {}
channeloptions['allow_game']=False
channeloptions['debug']=False
channeloptions['use_queue']=True
channeloptions['nplayers']=10
channeloptions['maxbots']=9
channeloptions['use_colors']=True
channeloptions['use_notice']=True
lastgame=time.time()
def make_sure_path_exists(path):
try:
os.makedirs(path)
except OSError as exception:
if exception.errno != errno.EEXIST:
raise
make_sure_path_exists(r'%s%suno' % (conf.supybot.directories.data(),os.sep))
dataPath=r'%s%suno%s' % (conf.supybot.directories.data(),os.sep,os.sep)
prefixChar = conf.supybot.reply.whenAddressedBy.chars()[0]
def start(self, irc, msg, args, text):
"""
Start a new game of UNO. For the rules of the game, use the "uno rules" command.
"""
try:
self._read_options(irc)
except:
pass
if self.channeloptions['allow_game']==False:
irc.reply('Error: allow_game=False')
return
# may want to add a game variant later
if text:
gametype=text.lower().strip()
if gametype.replace(' ', '')=='globalthermalnuclearwar':
irc.reply('Curious game. The only winning move is not to play.')
return
if gametype not in ['uno']:
irc.reply('Error: Invald game type %s.' % gametype)
return
else:
gametype='uno'
nick=msg.nick
table=self._gettablefromnick(nick)
if table != None:
gametype=self.game[table].get('type').capitalize()
irc.reply('Error: You are already in a game of %s.' % gametype)
return
table=self._getopentable()
if table==None:
irc.reply('Sorry, all the game tables are in use at the moment.')
return
self._cleanup(table)
self.game[table]['channel']=msg.args[0]
self.game[table]['type']=gametype
if gametype=='uno':
self.game[table]['players'][nick]={}
#self.game[table]['nplayers']=int(self.channeloptions[gametype+'_nplayers'])
self.game[table]['nplayers']=int(self.channeloptions['nplayers'])
irc.reply('%s has started a new game of %s at table %s. For the rules of the game, type "%suno rules". To accept this challenge, join with "%suno join". To add a cpu player, type "%suno join cpu".' % (nick, gametype.capitalize(), table+1, self.prefixChar,self.prefixChar,self.prefixChar), prefixNick=False)
self.game[table]['phase']='join'
start = wrap(start, ['public', optional('something')])
def begin(self, irc, msg, args):
"""
Begin the UNO game.
"""
self._uno_begin(irc, msg.nick)
begin = wrap(begin)
def _uno_begin(self, irc, nick):
table=self._gettablefromnick(nick)
if table == None:
irc.reply('Error: You are not playing a game at any of the tables.')
return
if self.game[table]['type'] != 'uno':
irc.reply('Error: Not an UNO game.')
return
if self.game[table]['phase'] != 'join':
irc.reply("Error: You can't use this command right now.")
return
nplayers= list(self.game[table]['players'].keys())
if len(nplayers) < 2:
irc.reply('Error: You need at least two players for UNO.')
return
# start things for real
for n in list(self.game[table]['players'].keys()):
self.game[table]['players'][n]['hand']=[]
# each player draws 7 initial cards
for i in range(0,7):
card=self.game[table]['deck'].pop(random.randint(0,len(self.game[table]['deck'])-1))
self.game[table]['players'][n]['hand'].append(card)
self.game[table]['phase']='running'
irc.reply('Game started! Check your notices and follow the instructions.', prefixNick=False, to=self.game[table]['channel'])
for n in list(self.game[table]['players'].keys()):
self._uno_tell_status(irc, n)
self._uno_do_cpu(irc, table)
def _uno_do_cpu(self, irc, table):
while(1):
if self.game[table].get('phase')!='running':
return
if self.game[table].get('type')!='uno':
return
turnplayer=list(self.game[table]['players'].keys())[self.game[table]['turn']]
if self.game[table]['players'][turnplayer].get('cpu'):
self._uno_cpu_play(irc, table)
else:
return
def _uno_tell_status(self, irc, nick):
table=self._gettablefromnick(nick)
if table==None:
irc.reply('Error: You are not playing UNO at any of the tables.')
return
channel=self.game[table]['channel']
opponents=[p for p in list(self.game[table]['players'].keys()) if p!=nick]
opponent=opponents[0]
opponent_cards=['%s has %s cards' % (n,len(self.game[table]['players'][n]['hand'])) for n in list(self.game[table]['players'].keys()) if n!=nick]
opponent_cards=', '.join(opponent_cards)
topcard=self.game[table]['discard'][-1]
if 'Wild' in topcard:
topcard='%s (%s)' % (topcard, self.game[table].get('wildcolor'))
yourhand=self.game[table]['players'][nick]['hand']
ncards=len(self.game[table]['players'][nick]['hand'])
opponent_ncards=len(self.game[table]['players'][opponent]['hand'])
turnplayer=list(self.game[table]['players'].keys())[self.game[table]['turn']]
if turnplayer==nick:
if self.game[table]['players'][turnplayer].get('cpu'):
# We'll skip notice in the channel since the cpu player will
# take their turn quickly, and no need to announce it.
pass
else:
if self.channeloptions['use_colors']==True:
if 'Red' in topcard:
topcardcolor = ircutils.mircColor(topcard, 'red', 'black')
elif 'Blue' in topcard:
topcardcolor = ircutils.mircColor(topcard, 'light blue', 'black')
elif 'Green' in topcard:
topcardcolor = ircutils.mircColor(topcard, 'light green', 'black')
else:
topcardcolor = ircutils.mircColor(topcard, 'yellow', 'black')
txt="It is %s's turn. The top card is %s." % (nick, topcardcolor)
txt=txt.replace("s's","s'")
irc.reply(txt, to=channel)
turnplayer='your'
yourhandcolor = []
for i in range (len(yourhand)):
if 'Red' in yourhand[i]:
yourhandcolor.append(ircutils.mircColor(yourhand[i], 'red', 'black'))
elif 'Green' in yourhand[i]:
yourhandcolor.append(ircutils.mircColor(yourhand[i], 'light green', 'black'))
elif 'Blue' in yourhand[i]:
yourhandcolor.append(ircutils.mircColor(yourhand[i], 'light blue', 'black'))
elif 'Yellow' in yourhand[i]:
yourhandcolor.append(ircutils.mircColor(yourhand[i], 'yellow', 'black'))
else:
yourhandcolor.append(ircutils.mircColor(yourhand[i], None, 'black'))
yourhandcolor = utils.str.commaAndify(yourhandcolor)
txt='It is your turn. The top card is %s. You have %s cards (%s). %s. To play a card, use the "uno play" command.' % (topcardcolor, ncards, yourhandcolor, opponent_cards)
if self.channeloptions['use_notice']==True:
self.reply(irc, txt, to=nick, notice=True, private=True)
else:
self.reply(irc, txt, to=nick, notice=False, private=True)
else:
yourhand = utils.str.commaAndify(yourhand)
txt="It is %s's turn. The top card is %s." % (nick, topcard)
txt=txt.replace("s's","s'")
irc.reply(txt, to=channel)
turnplayer='your'
txt='It is your turn. The top card is %s. You have %s cards (%s). %s. To play a card, use the "uno play" command.' % (topcard, ncards, yourhand, opponent_cards)
if self.channeloptions['use_notice']==True:
self.reply(irc, txt, to=nick, notice=True, private=True)
else:
self.reply(irc, txt, to=nick, notice=False, private=True)
else:
pass
def _uno_is_valid_play(self, table, card, discard, wildcolor):
if card=='Wild':
# Wild is always a valid play for now
return True
if card=='Wild Draw 4':
turnplayer=list(self.game[table]['players'].keys())[self.game[table]['turn']]
if 'Wild' not in discard:
discardcolor=discard.split(' ',1)[0]
else:
discardcolor=wildcolor
for c in self.game[table]['players'][turnplayer]['hand']:
if discardcolor in c:
return False
return True
unocolors=['Blue','Green','Red','Yellow']
for color in unocolors:
if color in card:
if 'Wild' in discard:
# Wild or Wild Draw 4
if color==self.game[table].get('wildcolor'):
return True
else:
return False
if color in discard:
# Color matches
return True
if card.split(' ', 1)[1]==discard.split(' ', 1)[1]:
# Number or word matches
return True
return False
def _uno_draw_card(self, table, player):
if len(self.game[table]['deck']) > 1:
card=self.game[table]['deck'].pop(random.randint(0,len(self.game[table]['deck'])-1))
self.game[table]['players'][player]['hand'].append(card)
else:
card=self.game[table]['deck'].pop(0)
self.game[table]['players'][player]['hand'].append(card)
if len(self.game[table]['deck'])==0:
self.game[table]['deck']=self.game[table]['discard']
self.game[table]['discard']=[]
random.shuffle(self.game[table]['deck'])
topcard=self.game[table]['deck'].pop(random.randint(0,len(self.game[table]['deck'])-1))
self.game[table]['discard'].append(topcard)
return card
def tellstatus(self, irc, msg, args):
"""
Tell current UNO status
"""
self._uno_tell_status(irc, msg.nick)
tellstatus=wrap(tellstatus)
def rules(self, irc, msg, args, text):
"""
Display rules for uno. Start a game of uno with the "uno start" command.
"""
if text:
gametype=text.lower().strip()
else:
gametype='uno'
if gametype=='uno':
irc.reply('Rules for UNO: http://www.wonkavator.com/uno/unorules.html')
else:
irc.reply('Unknown game type.')
rules=wrap(rules, [additional('text')])
def join(self, irc, msg, args, table, fakenick):
"""[<table>]
Join a game of UNO previously started with the "uno start" command.
Specify <table> if there is more than one game to join in that channel.
"""
try:
self._read_options(irc)
except:
pass
if self.channeloptions['allow_game']==False:
irc.reply('Error: allow_game=False')
return
nick=msg.nick
if table !=None: table-=1 # make tables zero based
tables=self._getcurrenttables()
if not tables:
# no games running
irc.reply('Error: There are no games to join.')
return
if table !=None and table not in tables:
# given table doesn't have a game going
if table not in list(range(len(self.game))):
irc.reply("Error: That table doesn't exist")
return
irc.reply("Error: There is no game at that table")
return
tables=[t for t in tables if self.game[t]['channel']==msg.args[0]]
if table !=None:
if table not in tables:
irc.reply('Error: That table is in another channel.')
return
tables=[table] # success!
if len(tables)==0:
irc.reply('Error: There are no games to join in this channel.')
return
elif len(tables)==1:
table=tables[0]
else:
messagetxt="Please specify which table you'd like to play at (uno join <table>). Current tables are: "
for t in tables:
messagetxt+='Table %s (%s), ' % (t+1, ' '.join(list(self.game[t]['players'].keys())))
messagetxt=messagetxt.rsplit(', ',1)[0]+'.'
irc.reply(messagetxt)
return
isfake=False
iscpu=False
if ((self.channeloptions['debug']) and fakenick) or (fakenick and fakenick.lower()=='cpu'):
nick=fakenick
isfake=True
if fakenick.lower()=='cpu': iscpu=True
if self.game[table]['phase']=='join':
if nick in list(self.game[table]['players'].keys()):
irc.reply('Error: you have already joined.')
return
if self.game[table]['type']=='uno':
self._init_uno(table)
if iscpu==True:
nick=self._uno_make_cpu(table)
else:
self.game[table]['players'][nick]={}
if isfake==True:
self.game[table]['players'][nick]['fake']=True
if len(list(self.game[table]['players'].keys())) < self.game[table]['nplayers']:
irc.reply('%s has joined the %s game at table %s. Use %suno begin to begin the game.' % (nick,self.game[table]['type'],table+1, self.prefixChar), prefixNick=False, to=self.game[table]['channel'])
return
for n in list(self.game[table]['players'].keys()):
self.game[table]['players'][n]['hand']=[]
# each player draws 7 initial cards
for i in range(0,7):
card=self.game[table]['deck'].pop(random.randint(0,len(self.game[table]['deck'])-1))
self.game[table]['players'][n]['hand'].append(card)
irc.reply('Game started! Check your notices and follow the instructions.', prefixNick=False, to=self.game[table]['channel'])
for n in list(self.game[table]['players'].keys()):
self._uno_tell_status(irc, n)
self.game[table]['phase']='running'
else:
if self.game[table]['phase']=='running':
irc.reply('Error: Game already running.')
return
elif self.game[table]['phase']=='':
irc.reply('Error: You need to create a game with the "uno start" command first.')
return
else:
# don't know when this would happen, but whatever
irc.reply('Error: not join phase.')
return
join = wrap(join, ['public', optional('int'), optional('something')])
def leave(self, irc, msg, args, fakenick):
"""
Leave a game of UNO.
"""
try:
self._read_options(irc)
except:
pass
if self.channeloptions['allow_game']==False:
irc.reply('Error: allow_game=False')
return
nick=msg.nick
if self.channeloptions['debug'] and fakenick:
nick=fakenick
table=self._gettablefromnick(nick)
if table==None:
irc.reply('Error: You are not playing a game at any of the tables.')
return
if self.game[table].get('type')=='uno':
self._leavegame(irc, msg, nick)
self._uno_do_cpu(irc, table) # only works if game type is uno
return
leave = wrap(leave, ['public', optional('something')])
def _leavegame(self, irc, msg, nick):
"""
Leave a game of UNO.
"""
try:
self._read_options(irc)
except:
pass
if self.channeloptions['allow_game']==False:
irc.reply('Error: allow_game=False')
return
table=self._gettablefromnick(nick)
if table==None:
return
channel=self.game[table]['channel']
# leaving a game when you're the only player
if len(self.game[table]['players'])==1:
irc.reply('There are no more players; The game is over.', to=channel)
self.game[table]['phase']='gameover'
self._cleanup(table)
return
# check if it's only bot players left
Human=False
for n in list(self.game[table]['players'].keys()):
if not self.game[table]['players'][n].get('cpu'):
if n!=nick: Human=True
if not Human:
irc.reply('There are no more human players; the game is over.', to=channel)
self.game[table]['phase']='gameover'
self._cleanup(table)
return
# ---- replace with cpu ----
oldnick=nick
nick=self._uno_make_cpu(table)
del self.game[table]['players'][nick] # remove new cpu player (we just want the nick)
self.game[table]['players'][nick]=self.game[table]['players'][oldnick]
del self.game[table]['players'][oldnick]
self.game[table]['players'][nick]['fake']=True
self.game[table]['players'][nick]['cpu']=True
irc.reply('%s has been replaced by %s.' % (oldnick, nick), prefixNick=False, to=self.game[table]['channel'])
return
def _init_uno(self, table):
self.game[table]['deck']=[]
self.game[table]['discard']=[]
self.game[table]['wildcolor']='Red'
self.game[table]['turn']=0
self.game[table]['direction']=1
unocolors=['Blue','Green','Red','Yellow']
for unocolor in unocolors:
for i in range(10):
self.game[table]['deck'].append('%s %s' % (unocolor,i))
for i in range(1,10):
self.game[table]['deck'].append('%s %s' % (unocolor,i))
for i in range(0,2):
self.game[table]['deck'].append('%s Draw Two' % unocolor)
self.game[table]['deck'].append('%s Reverse' % unocolor)
self.game[table]['deck'].append('%s Skip' % unocolor)
for i in range(0,4):
self.game[table]['deck'].append('Wild')
self.game[table]['deck'].append('Wild Draw 4')
self.unodeck=[card for card in self.game[table]['deck']]
random.shuffle(self.game[table]['deck'])
card=self.game[table]['deck'].pop(random.randint(0,len(self.game[table]['deck'])-1))
self.game[table]['discard'].append(card)
def _uno_make_cpu(self, table):
nicklist=[ 'Snarl', 'Slag', 'Sludge', 'Swoop', 'Grimlock',
'Data', 'Lore', 'B-4',
'Marvin','Deep Thought',
'Gort',
'C-3PO', 'R2-D2',
'Daryl',
'Bishop',
'Johnny 5',
'Bender', 'Flexo',
'Dorothy',
'Robot B-9',
'K-9',
'Vicki',
'Buffybot',
'Lyla',
'Robo',
'Cyrax','Sektor'
]
nicklist=[n for n in nicklist if n not in list(self.game[table]['players'].keys())]
nick=random.choice(nicklist)
#assumes nick isn't taken atm
self.game[table]['players'][nick]={}
self.game[table]['players'][nick]['fake']=True
self.game[table]['players'][nick]['cpu']=True
return nick
def _uno_cpu_play(self, irc, table):
channel=self.game[table]['channel']
Human=False
for n in list(self.game[table]['players'].keys()):
if not self.game[table]['players'][n].get('cpu'):
Human=True
if not Human:
irc.reply('There are no more human players; the game is over.', to=channel)
self.game[table]['phase']='gameover'
self._cleanup(table)
return
nick=list(self.game[table]['players'].keys())[self.game[table]['turn']]
discard=self.game[table]['discard'][-1]
wildcolor = self.game[table].get('wildcolor')
novalid=True
for c in self.game[table]['players'][nick]['hand']:
if self._uno_is_valid_play(table, c, discard, wildcolor)==True:
novalid=False
if novalid==True:
# draw a card
card=self._uno_draw_card(table, nick)
self.game[table]['players'][nick]['hasdrawn']=True
if self._uno_is_valid_play(table, card, discard, wildcolor)==True:
# always play the card if possible
ncards=len(self.game[table]['players'][nick]['hand'])
irc.reply("%s draws a card, and plays it; It's a %s (%s cards left in hand)." % (nick, card, ncards), to=channel)
self.game[table]['players'][nick]['hand'].remove(card)
self.game[table]['discard'].append(card)
else:
# Can't play a card, end turn
ncards=len(self.game[table]['players'][nick]['hand'])
irc.reply('%s draws a card (%s cards in hand).' % (nick, ncards), to=self.game[table]['channel'])
card=''
else:
# pick a random card
playablecards=[c for c in self.game[table]['players'][nick]['hand'] if self._uno_is_valid_play(table, c, discard, wildcolor)==True or 'Wild' in c]
card=random.choice(playablecards)
if card=='Wild' or card=='Wild Draw 4':
# Just do dumb blind color choice
unocolors=['Blue','Green','Red','Yellow']
self.game[table]['wildcolor']=random.choice(unocolors)
self.game[table]['players'][nick]['hand'].remove(card)
self.game[table]['discard'].append(card)
ncards=len(self.game[table]['players'][nick]['hand'])
if 'Wild' in card:
card='%s (%s)' % (card, self.game[table]['wildcolor'])
if self.channeloptions['use_colors']==True:
if 'Red' in card:
cardcolor = ircutils.mircColor(card, 'red', 'black')
elif 'Blue' in card:
cardcolor = ircutils.mircColor(card, 'light blue', 'black')
elif 'Green' in card:
cardcolor = ircutils.mircColor(card, 'light green', 'black')
else:
cardcolor = ircutils.mircColor(card, 'yellow', 'black')
irc.reply('%s played %s (%s cards left in hand).' % (nick, cardcolor, ncards), to=channel)
else:
irc.reply('%s played %s (%s cards left in hand).' % (nick, card, ncards), to=channel)
ncards = len(self.game[table]['players'][nick]['hand'])
if ncards==0:
irc.reply('The game is over. '+ircutils.bold('%s wins!' % nick), to=channel)
self.game[table]['phase']='gameover'
self._cleanup(table)
return
if 'Reverse' in card:
self.game[table]['direction']*=-1
nplayers=len(list(self.game[table]['players'].keys()))
turn=self.game[table]['turn']+1*self.game[table]['direction']
if turn>nplayers-1:turn=0
if turn<0:turn=nplayers-1
self.game[table]['turn']=turn
if 'Draw Two' in card or 'Draw 4' in card:
ndrawcards=2
if 'Draw 4' in card: ndrawcards=4
drawplayer=list(self.game[table]['players'].keys())[self.game[table]['turn']]
for n in range(ndrawcards):
c=self.game[table]['deck'].pop(random.randint(0,len(self.game[table]['deck'])-1))
self.game[table]['players'][drawplayer]['hand'].append(c)
ncards=len(self.game[table]['players'][drawplayer]['hand'])
irc.reply('%s draws %s cards (%s cards in hand).' % (drawplayer, ndrawcards, ncards), to=channel)
# Skip turn
if 'Skip' in card or 'Draw Two' in card or 'Draw 4' in card or ('Reverse' in card and nplayers==2):
turn=self.game[table]['turn']+1*self.game[table]['direction']
if turn>nplayers-1:turn=0
if turn<0:turn=nplayers-1
self.game[table]['turn']=turn
for n in list(self.game[table]['players'].keys()):
self._uno_tell_status(irc, n)
return
def play(self, irc, msg, args, text):
"""<card>
Play a <card> for the UNO game. Examples: "uno play red 0", "uno play wild blue", "uno play draw", "uno play done"
"""
nick=msg.nick
table=self._gettablefromnick(nick)
if table==None:
irc.reply('Error: You are not playing a game at any of the tables.')
return
channel=self.game[table]['channel']
if self.channeloptions['debug'] and text.rsplit(' ',1)[-1] in self.game[table]['players']:
fakenick=[p for p in self.game[table]['players'] if p.lower()==text.rsplit(' ',1)[-1].lower()]
if len(fakenick)==0:
fakenick=None
else:
fakenick=fakenick[0]
nick=fakenick
text=text.rsplit(' ',1)[:-1][0]
if self.game[table]['phase']=='running':
nplayers=len(list(self.game[table]['players'].keys()))
if nick not in self.game[table]['players']:
irc.reply("Error: You're not playing this game.")
return
opponent=[p for p in self.game[table]['players'] if p !=nick][0]
turnplayer=list(self.game[table]['players'].keys())[self.game[table]['turn']]
if nick!=turnplayer:
# Note: it will prefix nick in notice -- need to fix that
irc.reply("%s: It is %s's turn." % (nick, turnplayer), prefixNick=False)
return
text=text.strip()
discard=self.game[table]['discard'][-1]
wildcolor=self.game[table].get('wildcolor')
novalid=True
for c in self.game[table]['players'][nick]['hand']:
if self._uno_is_valid_play(table, c, discard, wildcolor)==True:
novalid=False
if text.lower()=='draw':
if self.game[table]['players'][nick].get('hasdrawn')==True:
irc.reply('You have already drawn a card.')
return
if novalid==False:
irc.reply("You can't draw because you have a card you can play")
return
else:
# Draw a card
c=self.game[table]['deck'].pop(random.randint(0,len(self.game[table]['deck'])-1))
self.game[table]['players'][nick]['hand'].append(c)
if self._uno_is_valid_play(table, c, discard, wildcolor)==True:
self.reply(irc, 'You draw a %s from the draw pile. You can choose not to play this card using "%suno play done"' % (c, self.prefixChar), to=nick, notice=True, private=True)
self.game[table]['players'][nick]['hasdrawn']=True
return
# card=c
else:
# Can't play a card, end turn
ncards=len(self.game[table]['players'][nick]['hand'])
self.reply(irc, 'You draw a %s from the draw pile. You have no cards to play, and your turn is over.' % c, to=nick, notice=True, private=True)
irc.reply('%s draws a card (%s cards in hand).' % (nick, ncards), to=self.game[table]['channel'])
turn=self.game[table]['turn']+1*self.game[table]['direction']
if turn>nplayers-1:turn=0
if turn<0:turn=nplayers-1
self.game[table]['turn']=turn
for n in list(self.game[table]['players'].keys()):
self._uno_tell_status(irc, n)
self._uno_do_cpu(irc, table)
return
if text.lower()=='done':
if self.game[table]['players'][nick].get('hasdrawn')!=True:
self.reply(irc, "You can't finish your turn without playing or drawing a card.", to=nick, notice=True, private=True)
return
ncards=len(self.game[table]['players'][nick]['hand'])
irc.reply('%s draws a card (%s cards in hand).' % (nick, ncards), to=self.game[table]['channel'])
turn=self.game[table]['turn']+1*self.game[table]['direction']
if turn>nplayers-1:turn=0
if turn<0:turn=nplayers-1
self.game[table]['turn']=turn
for nn in list(self.game[table]['players'].keys()):
self._uno_tell_status(irc, nn)
self._uno_do_cpu(irc, table)
return
card=text
card=[card for card in self.unodeck if card.lower()==text.lower()]
validwild=['Wild Blue','Wild Green', 'Wild Red', 'Wild Yellow',
'Wild Draw 4 Blue','Wild Draw 4 Green', 'Wild Draw 4 Red', 'Wild Draw 4 Yellow']
if len(card)==0:
card=[c for c in validwild if c.lower()==text.lower()]
if len(card)!=0:
card=card[0].rsplit(' ',1)
newcolor=card[1]
card=[card[0]]
else:
if card[0]=='Wild' or card[0]=='Wild Draw 4':
irc.reply('You must specify a color when playing a Wild card.')
return
if len(card)==0:
irc.reply('That is not a valid card.')
return
else:
card=card[0]
hand=self.game[table]['players'][nick]['hand']
if card not in hand:
irc.reply('That card is not in your hand.')
return
# check for illegal move
if self._uno_is_valid_play(table, card, discard, wildcolor)==False:
irc.reply("You can't play that card.")
return
# play the card
self.game[table]['players'][nick]['hand'].remove(card)
self.game[table]['discard'].append(card)
ncards=len(self.game[table]['players'][nick]['hand'])
if 'Wild' in card:
self.game[table]['wildcolor']=newcolor
card='%s (%s)' % (card, self.game[table]['wildcolor'])
if self.channeloptions['use_colors']==True:
if 'Red' in card:
cardcolor = ircutils.mircColor(card, 'red', 'black')
elif 'Blue' in card:
cardcolor = ircutils.mircColor(card, 'light blue', 'black')
elif 'Green' in card:
cardcolor = ircutils.mircColor(card, 'light green', 'black')
else:
cardcolor = ircutils.mircColor(card, 'yellow', 'black')
if self.game[table]['players'][nick].get('hasdrawn')==True:
irc.reply("%s draws a card, and plays it; It's a %s (%s cards left in hand)." % (nick, cardcolor, ncards), to=channel)
self.game[table]['players'][nick]['hasdrawn']=False
else:
irc.reply('%s played %s (%s cards left in hand).' % (nick, cardcolor, ncards), to=channel)
else:
if self.game[table]['players'][nick].get('hasdrawn')==True:
irc.reply("%s draws a card, and plays it; It's a %s (%s cards left in hand)." % (nick, card, ncards), to=channel)
self.game[table]['players'][nick]['hasdrawn']=False
else:
irc.reply('%s played %s (%s cards left in hand).' % (nick, card, ncards), to=channel)
ncards = len(self.game[table]['players'][nick]['hand'])
if ncards==0:
irc.reply('The game is over. '+ircutils.bold('%s wins!' % nick), to=channel)
self.game[table]['phase']='gameover'
self._cleanup(table)
return
if 'Reverse' in card:
self.game[table]['direction']*=-1
turn=self.game[table]['turn']+1*self.game[table]['direction']
if turn>nplayers-1:turn=0
if turn<0:turn=nplayers-1
self.game[table]['turn']=turn
if 'Draw Two' in card or 'Draw 4' in card:
ndrawcards=2
if 'Draw 4' in card: ndrawcards=4
drawplayer=list(self.game[table]['players'].keys())[self.game[table]['turn']]
for n in range(ndrawcards):
c=self.game[table]['deck'].pop(random.randint(0,len(self.game[table]['deck'])-1))
self.game[table]['players'][drawplayer]['hand'].append(c)
ncards=len(self.game[table]['players'][drawplayer]['hand'])
irc.reply('%s draws %s cards (%s cards in hand).' % (drawplayer, ndrawcards, ncards), to=channel)
# Skip turn
if 'Skip' in card or 'Draw Two' in card or 'Draw 4' in card or ('Reverse' in card and nplayers==2):
turn=self.game[table]['turn']+1*self.game[table]['direction']
if turn>nplayers-1:turn=0
if turn<0:turn=nplayers-1
self.game[table]['turn']=turn
for n in list(self.game[table]['players'].keys()):
self._uno_tell_status(irc, n)
self._uno_do_cpu(irc, table)
else:
irc.reply('Error: game not running')
play = wrap(play, ['text'])
def setoption(self, irc, msg, args, channel, text, value):
"""<option> <value>
Changes an option for UNO game. You can view the
options for the current channel with the "uno showoptions" command.
"""
try:
self._read_options(irc)
except:
pass
if value.lower()=='true':
value=True
elif value.lower()=='false':
value=False
elif value.lower()=='unset':
if text in self.channeloptions:
irc.reply('Set %s %s-->(unset)' % (text, self.channeloptions[text]))
del self.channeloptions[text]
try:
self._write_options(irc)
except:
irc.reply('Failed to write options to file. :(')
else:
irc.reply('%s was already unset.' % text)
return
if text in self.channeloptions:
irc.reply('Set %s %s-->%s' % (text, self.channeloptions[text], value))
self.channeloptions[text]=value
else:
irc.reply('Set %s (unset)-->%s' % (text, value))
self.channeloptions[text]=value
try:
self._write_options(irc)
except:
irc.reply('Failed to write options to file. :(')
setoption = wrap(setoption, [('checkChannelCapability', 'op'), 'something', 'something'])
def showoptions(self, irc, msg, args):
"""
Shows options for UNO game for the current channel.
"""
try:
self._read_options(irc)
except:
pass
txt=', '.join(['='.join([str(i) for i in item]) for item in list(self.channeloptions.items())])
irc.reply(txt)
showoptions = wrap(showoptions)
def _cleanup(self, table):
self.game[table]={}
self.game[table]['players']={}
self.game[table]['phase']=''
def _getopentable(self):
openslot=[i for i in range(len(self.game)) if not self.game[i].get('phase')]
if len(openslot)==0:
return None
else:
return openslot[0]
def _getcurrenttables(self):
slot=[i for i in range(len(self.game)) if self.game[i].get('phase')]
return slot
def _gettablefromnick(self, n):
tables=self._getcurrenttables()
if not tables: return None
for table in tables:
if n.lower() in [x.lower() for x in list(self.game[table]['players'].keys())]:
return table
return None
def _read_options(self, irc):
network=irc.network.replace(' ','_')
channel=irc.msg.args[0]
#irc.reply('test: %s.%s.options' % (irc.network, irc.msg.args[0] ))
f="%s%s.%s.options" % (self.dataPath, network, channel)
if os.path.isfile(f):
inputfile = open(f, "rb")
self.channeloptions = pickle.load(inputfile)
inputfile.close()
else:
# Use defaults
channeloptions = {}
channeloptions['allow_game']=False
channeloptions['debug']=False
channeloptions['use_queue']=True
channeloptions['nplayers']=10
channeloptions['maxbots']=9
channeloptions['use_colors']=True
channeloptions['use_notice']=True
return
def _write_options(self, irc):
network=irc.network.replace(' ','_')
channel=irc.msg.args[0]
outputfile = open("%s%s.%s.options" % (self.dataPath, network, channel), "wb")
pickle.dump(self.channeloptions, outputfile)
outputfile.close()
def doNick(self, irc, msg):
oldNick = msg.nick
newNick = msg.args[0]
table=self._gettablefromnick(oldNick)
if table == None:
return
self.game[table]['players'][newNick]=self.game[table]['players'][oldNick]
del self.game[table]['players'][oldNick]
def doQuit(self, irc, msg):
nick=msg.nick
table=self._gettablefromnick(nick)
if table == None:
return
self._leavegame(irc, msg, nick)
self._uno_do_cpu(irc, table) # only works if game type is uno
def doPart(self, irc, msg):
#self.log.info('doPart debug: msg.args[0]=%s, msg.args[1]=%s, msg.command=%s, msg.nick=%s' % (msg.args[0], msg.args[1], msg.command, msg.nick))
nick=msg.nick
table=self._gettablefromnick(nick)
if table == None:
return
if msg.args[0] == self.game[table]['channel']:
self._leavegame(irc, msg, nick)
self._uno_do_cpu(irc, table) # only works if game type is uno
def doKick(self, irc, msg):
(channel, nicks) = msg.args[:2]
nicks=nicks.split(',')
for nick in nicks:
table=self._gettablefromnick(nick)
if table!=None:
self._leavegame(irc, msg, nick)
self._uno_do_cpu(irc, table) # only works if game type is uno
def _sendMsg(self, irc, msg):
if self.channeloptions['use_queue']:
irc.queueMsg(msg)
else:
irc.sendMsg(msg)
irc.noReply()
def reply(self, irc, text, action=False, notice=False, private=False, prefixNick=False, to='', fast=False):
table=self._gettablefromnick(to)
if table == None:
# hopefully it's a valid channel
pass
else:
if self.game[table]['players'][to].get('fake'):
if self.channeloptions['debug']:
text='(to %s): %s' % (to, text)
text=ircutils.mircColor(text, fg=14)
to=self.game[table]['channel']
else:
# No need to show cpu actions anywhere if debug is false.
return
if action==True or fast==False:
irc.reply(text, action=action, notice=notice, private=private, prefixNick=prefixNick, to=to)
else:
if (prefixNick) and ('#' not in to):
text='%s: %s' % (to, text)
m=ircmsgs.privmsg(to, text)
self._sendMsg(irc, m)
Class = UNO
# vim:set shiftwidth=4 softtabstop=4 expandtab textwidth=79: