// FE common SIGNAL_REGISTER(gui_print_text, 6, (WINDOW_REC *window, int_in_ptr fg, int_in_ptr bg, int_in_ptr flags, char *text, TEXT_DEST_REC *text_dest), window, fg, bg, flags, text, text_dest) // (Can be used to determine when all "gui print text"s are sent (not required))) SIGNAL_REGISTER(gui_print_text_finished, 1, (WINDOW_REC *window), window) // completion.c: SIGNAL_REGISTER_F(complete_command, 5, (const char *cmd, GList **completions/**/, WINDOW_REC *window, const char *word, char *linestart, int *want_space), cmd, completions, window, word, linestart, want_space) SIGNAL_REGISTER(complete_word, 5, (GList **completions/**/, WINDOW_REC *window, const char *word, char *linestart, int *want_space), completions, window, word, linestart, want_space) SIGNAL_REGISTER(complete_erase, 3, (WINDOW_REC *window, const char *word, const char *linestart), window, word, linestart) SIGNAL_REGISTER_F(complete_erase_command, 3, (const char *cmd, WINDOW_REC *window, const char *word, const char *linestart), cmd, window, word, linestart) SIGNAL_REGISTER(completion_removed, 1, (const char *word), word) SIGNAL_REGISTER(completion_added, 1, (const char *word), word) // fe-common-core.c: SIGNAL_REGISTER(irssi_init_read_settings, 0, (void)) SIGNAL_REGISTER(irssi_init_finished, 0, (void)) // fe-core-commands.c: SIGNAL_REGISTER(beep, 0, (void)) // fe-exec.c: SIGNAL_REGISTER(exec_new, 1, (PROCESS_REC *process), process) SIGNAL_REGISTER(exec_remove, 2, (PROCESS_REC *process, int_in_ptr status), process, status) SIGNAL_REGISTER(exec_input, 2, (PROCESS_REC *process, char *text), process, text) // fe-messages.c: SIGNAL_REGISTER(message_public, 5, (SERVER_REC *server, const char *msg, const char *nick, const char *address, const char *target), server, msg, nick, address, target) SIGNAL_REGISTER(message_private, 5, (SERVER_REC *server, const char *msg, const char *nick, const char *address, const char *target), server, msg, nick, address, target) SIGNAL_REGISTER(message_join, 4, (SERVER_REC *server, const char *channel, const char *nick, const char *address), server, channel, nick, address) SIGNAL_REGISTER(message_part, 5, (SERVER_REC *server, const char *channel, const char *nick, const char *address, char *reason), server, channel, nick, address, reason) SIGNAL_REGISTER(message_quit, 4, (SERVER_REC *server, const char *nick, const char *address, char *reason), server, nick, address, reason) SIGNAL_REGISTER(message_kick, 6, (SERVER_REC *server, const char *channel, const char *nick, const char *kicker, const char *address, char *reason), server, channel, nick, kicker, address, reason) SIGNAL_REGISTER(message_nick, 4, (SERVER_REC *server, const char *newnick, const char *oldnick, const char *address), server, newnick, oldnick, address) SIGNAL_REGISTER(message_own__nick, 4, (SERVER_REC *server, const char *newnick, const char *oldnick, const char *address), server, newnick, oldnick, address) SIGNAL_REGISTER(message_invite, 4, (SERVER_REC *server, const char *channel, const char *nick, const char *address), server, channel, nick, address) SIGNAL_REGISTER(message_topic, 5, (SERVER_REC *server, const char *channel, char *topic, const char *nick, const char *address), server, channel, topic, nick, address) // fe-log.c: // fe-channels.c: SIGNAL_REGISTER(channel_add_fill, 2, (CHANNEL_SETUP_REC *channel_setup, GHashTable *optlist), channel_setup, optlist) // fe-server.c: SIGNAL_REGISTER(server_add_fill, 2, (SERVER_SETUP_REC *server_setup, GHashTable *optlist), server_setup, optlist) // fe-settings.c: SIGNAL_REGISTER(alias_added, 2, (const char *alias, const char *value), alias, value) SIGNAL_REGISTER(alias_removed, 1, (const char *alias), alias) // keyboard.c: SIGNAL_REGISTER(keyinfo_created, 1, (KEYINFO_REC *keyinfo), keyinfo) SIGNAL_REGISTER(keyinfo_destroyed, 1, (KEYINFO_REC *keyinfo), keyinfo) SIGNAL_REGISTER(keyboard_created, 1, (KEYBOARD_REC *keyboard), keyboard) SIGNAL_REGISTER(keyboard_destroyed, 1, (KEYBOARD_REC *keyboard), keyboard) SIGNAL_REGISTER(key_created, 1, (KEY_REC *key), key) SIGNAL_REGISTER(key_destroyed, 1, (KEY_REC *key), key) SIGNAL_REGISTER_F(key, 3, (const char *key, const char *data, void *gui_data, KEYINFO_REC *keyinfo), key, data, gui_data, keyinfo) SIGNAL_REGISTER(gui_entry_redirect, 4, (SIGNAL_FUNC func, const char *entry, int_in_ptr flags, void *data), func, entry, flags, data) // printtext.c: SIGNAL_REGISTER(print_text, 3, (TEXT_DEST_REC *dest, const char *text, const char *stripped), dest, text, stripped) SIGNAL_REGISTER(print_starting, 1, (TEXT_DEST_REC *text_dest), text_dest) SIGNAL_REGISTER(print_format, 5, (THEME_REC *theme, const char *module, TEXT_DEST_REC *text_dest, int_in_ptr formatnum, char **arglist), theme, module, text_dest, formatnum, arglist) // themes.c: SIGNAL_REGISTER(theme_created, 1, (THEME_REC *theme), theme) SIGNAL_REGISTER(theme_destroyed, 1, (THEME_REC *theme), theme) SIGNAL_REGISTER(theme_changed, 1, (THEME_REC *theme), theme) // hilight-text.c: SIGNAL_REGISTER(hilight_created, 1, (HILIGHT_REC *hilight), hilight) SIGNAL_REGISTER(hilight_destroyed, 1, (HILIGHT_REC *hilight), hilight) // window-activity.c: SIGNAL_REGISTER(window_hilight, 1, (WINDOW_REC *window), window) SIGNAL_REGISTER(window_hilight_check, 4, (TEXT_DEST_REC *text_dest, const char *msg, int *data_level, int *should_ignore), text_dest, msg, data_level, should_ignore) SIGNAL_REGISTER(window_dehilight, 1, (WINDOW_REC *window), window) SIGNAL_REGISTER(window_activity, 2, (WINDOW_REC *window, int_in_ptr old_level), window, old_level) SIGNAL_REGISTER(window_item_hilight, 1, (WI_ITEM_REC *wi_item), wi_item) SIGNAL_REGISTER(window_item_activity, 2, (WI_ITEM_REC *wi_item, int_in_ptr old_level), wi_item, old_level) // window-items.c: SIGNAL_REGISTER(window_item_new, 2, (WINDOW_REC *window, WI_ITEM_REC *wi_item), window, wi_item) SIGNAL_REGISTER(window_item_remove, 2, (WINDOW_REC *window, WI_ITEM_REC *wi_item), window, wi_item) SIGNAL_REGISTER(window_item_moved, 3, (WINDOW_REC *window, WI_ITEM_REC *wi_item, WINDOW_REC *window1), window, wi_item, window1) SIGNAL_REGISTER(window_item_changed, 2, (WINDOW_REC *window, WI_ITEM_REC *wi_item), window, wi_item) SIGNAL_REGISTER(window_item_server_changed, 2, (WINDOW_REC *window, WI_ITEM_REC *wi_item), window, wi_item) // windows.c: SIGNAL_REGISTER(window_created, 2, (WINDOW_REC *window, int_in_ptr automatic), window, automatic) SIGNAL_REGISTER(window_destroyed, 1, (WINDOW_REC *window), window) SIGNAL_REGISTER(window_changed, 2, (WINDOW_REC *window, WINDOW_REC *old), window, old) SIGNAL_REGISTER(window_changed_automatic, 1, (WINDOW_REC *window), window) SIGNAL_REGISTER(window_server_changed, 2, (WINDOW_REC *window, SERVER_REC *server), window, server) SIGNAL_REGISTER(window_refnum_changed, 2, (WINDOW_REC *window, int_in_ptr old), window, old) SIGNAL_REGISTER(window_name_changed, 1, (WINDOW_REC *window), window) SIGNAL_REGISTER(window_history_changed, 2, (WINDOW_REC *window, char *oldname), window, oldname) SIGNAL_REGISTER(window_level_changed, 1, (WINDOW_REC *window), window) // window-commands.c: SIGNAL_REGISTER(window_print_info, 1, (WINDOW_REC *window), window) SIGNAL_REGISTER(gui_window_create_override, 1, (int_in_ptr type), type) // windows-layout.c: SIGNAL_REGISTER(layout_save, 0, (void)) SIGNAL_REGISTER(layout_save_item, 3, (WINDOW_REC *window, const char *type, CONFIG_NODE *node), window, type, node) SIGNAL_REGISTER(layout_save_window, 2, (WINDOW_REC *window, CONFIG_NODE *node), window, node) SIGNAL_REGISTER(layout_restore_item, 3, (WINDOW_REC *window, const char *type, CONFIG_NODE *node), window, type, node) SIGNAL_REGISTER(layout_restore_window, 2, (WINDOW_REC *window, CONFIG_NODE *node), window, node) SIGNAL_REGISTER(layout_restore, 0, (void)) SIGNAL_REGISTER(layout_reset, 0, (void)) // fe-windows.c: SIGNAL_REGISTER(window_connect_changed, 2, (WINDOW_REC *window, SERVER_REC *server), window, server) SIGNAL_REGISTER(window_history_cleared, 2, (WINDOW_REC *window, const char *name), window, name) SIGNAL_REGISTER(window_immortal_changed, 1, (WINDOW_REC *window), window) // fe-dcc.c: SIGNAL_REGISTER(dcc_list_print, 1, (DCC_REC *dcc), dcc)