forked from PsychoticNinja/irssi
added window_item_destroy(), window_item_remove() doesn't destroy the item anymore window_find_item()'s first parameter changed from WINDOW_REC to SERVER_REC git-svn-id: http://svn.irssi.org/repos/irssi/trunk@922 dbcabf3a-b0e7-0310-adc4-f8d773084564
34 lines
1.2 KiB
C
34 lines
1.2 KiB
C
#ifndef __WINDOW_ITEMS_H
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#define __WINDOW_ITEMS_H
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#include "fe-windows.h"
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/* Add/remove/destroy window item from `window' */
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void window_item_add(WINDOW_REC *window, WI_ITEM_REC *item, int automatic);
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void window_item_remove(WINDOW_REC *window, WI_ITEM_REC *item);
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void window_item_destroy(WINDOW_REC *window, WI_ITEM_REC *item);
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/* Find a window for `item' and call window_item_add(). */
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void window_item_create(WI_ITEM_REC *item, int automatic);
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WINDOW_REC *window_item_window(WI_ITEM_REC *item);
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void window_item_change_server(WI_ITEM_REC *item, void *server);
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void window_item_set_active(WINDOW_REC *window, WI_ITEM_REC *item);
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/* Return TRUE if `item' is the active window item in the window.
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`item' can be NULL. */
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int window_item_is_active(WI_ITEM_REC *item);
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void window_item_prev(WINDOW_REC *window);
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void window_item_next(WINDOW_REC *window);
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/* Find wanted window item by name. `server' can be NULL. */
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WI_ITEM_REC *window_item_find(void *server, const char *name);
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WI_ITEM_REC *window_item_find_window(WINDOW_REC *window,
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void *server, const char *name);
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void window_items_init(void);
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void window_items_deinit(void);
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#endif
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